PROJECTS // Engineering Showcase // Featured Works
Featured software libraries, programs, games, and digital assets. Click section titles or individual entries for detailed specifications:
FILTER // Projects // By Skill
A Flixel-inspired 2D game engine framework written in Crystal.
Crystal language bindings for the raylib game development library.
C-bindings for the SunVox audio library modular synthesizer engine, written in Crystal.
An all-purpose fuzzer built in Crystal to generate bad data cases from sample input.
An SVG library and DSL written in Crystal for creating generative art, animations, and graphics.
An esoteric, Wireland-inspired modular synth and tracker built off the SunVox developer library.
An esoteric circuit simulator written in Crystal.
An esoteric programming language entirely in pixels, implemented in Crystal.
Xiongmai Exploitation Toolkit for interacting with and analyzing Xiongmai-based camera systems.
Investigation script toolkit, hashes database, and fuzzers for Xiongmai cameras.
Research tools, exploits, and PoCs from the VStarCam investigational journey.
A low-poly collection of 3D models and room environment assets covered under CC-BY 4.0.
A precision surface map pre-computed outline shader for Godot 4 that works on Web, Mobile, and Desktop.
Animalese voice generator module for the SunVox modular synthesizer engine.
An esoteric circuit simulator written in Crystal.
An esoteric programming language entirely in pixels, implemented in Crystal.
A low-poly collection of 3D models and room environment assets covered under CC-BY 4.0.
A precision surface map pre-computed outline shader for Godot 4 that works on Web, Mobile, and Desktop.
Animalese voice generator module for the SunVox modular synthesizer engine.