cat achievements SOL.VIN JOURNAL v1.42-prod [ KS0O8 ]

ACHIEVEMENTS // Accolades & Records // Jam Stats

Verified technical credentials, game jam record & rankings, security vulnerability disclosures (CVEs), professional certifications, and technical conference presentations.

9
Total Accolades
Verified Records
4
Jams Entered
100% Finish Rate
1st
Jam Winner
Trijam 363 (#1)
2
CVE Disclosures
Security Flaws
1
Certifications
System Admin
2
Conf Talks
Keynotes
Category Breakdown
Game Jams
4 Jams
CVE Security
2 CVEs
Certificates
1 Certs
Conf Talks
2 Talks
Game Jam Record & Progress
Trijam 363
1st Winner
SOUPJAM 2026
Collab
Trijam 346
Completed
PROCJAM 2021
Completed

CATEGORY: GAME JAMS (4)

TRIJAM 363

JAM PAGE
Itch.io Jam [ 2026 ]
TRIJAM 363 challenged creators to complete a full game in under 3 hours of total production time. 'The Problem With Trolleys' won 1st Place overall!
Submitted Entry: The Problem With Trolleys Winner!

[TRIJAM 363 WINNER] A short 3hr game jam puzzle game about managing trolley switches without crashing trains.

[ PLAY GAME ] [ ITCH.IO ]
REQUIRED SKILLS:
Godot 4 Godot 4 Audacity Shaders

SOUPJAM 2026

JAM PAGE
Itch.io Jam [ 2026 ]
A collaborative 72-hour game jam focused on creating interconnected surreal rooms and walking experiences inspired by SOUP and LSD: Dream Emulator.
Submitted Entry: Solo Oasis : Unlimited Places Jam Collaboration

A surreal, minimalist walking simulator collaboration consisting of fever-dream rooms, inspired by SOUP and LSD: Dream Emulator.

[ PLAY GAME ] [ STEAM ] [ ITCH.IO ]
REQUIRED SKILLS:
Godot 4 Godot 4 Blender Aseprite SunVox Shaders 3D Modeling Audacity

TRIJAM 346

JAM PAGE
Itch.io Jam [ 2025 ]
A fast-paced 3-hour game jam where developers have a strict 3-hour development window to design and build a complete game around a secret theme.
Submitted Entry: Box Warp Jam Submission

[TRIJAM 346] A box warping puzzle game made in 3 hours for TRIJAM 346.

[ PLAY GAME ] [ ITCH.IO ]
REQUIRED SKILLS:
Godot 4 Godot 4 TrenchBroom GDShader Shaders

PROCJAM 2021

JAM PAGE
Itch.io Jam [ 2021 ]
A annual celebration of making things that make things! PROCJAM encourages procedural art, generative algorithms, and endless world building.
Submitted Entry: Mineshift Jam Entry

[PROCJAM 2021] Scroll through an infinite generative chasm. Interactive procedural art made with Crystal and Raylib.

[ PLAY GAME ] [ ITCH.IO ] [ GITHUB ]
REQUIRED SKILLS:
Crystal Raylib Generative Art

CATEGORY: TALKS (2)

Artistic Crystal (Crystal 1.0 Conference 2021)

TALK LINK
Crystal 1.0 Conference [ 2021 ]
Conference talk exploring how to leverage Crystal's macro system, raw execution speed, and C bindings for creative coding, generative art, and graphical applications.
REQUIRED SKILLS:
Crystal Generative Art Image Processing Audio Engineering

Generative Art, SVG, and Celestine (Raw Crystal 2020)

TALK LINK
Raw Crystal 2020 [ 2020 ]
Presentation detailing vector mathematics, procedural graphics generation in SVG format, and architectural decisions behind the Celestine library in Crystal.
REQUIRED SKILLS:
Crystal Generative Art SVG

CATEGORY: CVES (2)

CVE-2019-11878 - Xiongmai Size Integer Overflow

CVE LINK
MITRE [ 2019 ]
Discovered and disclosed a remote size integer overflow vulnerability leading to buffer overflow and remote execution risks in Xiongmai IP camera devices.
REQUIRED SKILLS:
Reverse Engineering Exploitation Exploit PoC Development Security Research C Fuzzing

CVE-2019-11014 - VStarCam Client Hijacking

CVE LINK
MITRE [ 2019 ]
Discovered and disclosed a Man-In-The-Middle (MITM) client hijacking vulnerability in VStarCam IP camera firmware, tied to botnet infrastructure research.
REQUIRED SKILLS:
Reverse Engineering Exploitation Exploit PoC Development Security Research Hardware Security Fuzzing

CATEGORY: CERTIFICATES (1)

Crystal Code Camp 2017

CERT LINK
Crystal Core Team [ 2017 ]
Certificate of achievement for participation, open-source development, and collaborative code contributions during Crystal Code Camp 2017.
REQUIRED SKILLS:
Crystal