GAME // Mineshift // Web Edition
[ OVERVIEW & FEATURES ]
An interactive procedural art experience developed for PROCJAM 2021 in Crystal using the `raylib-cr` bindings.
Mineshift renders an endless, procedurally generated 3D chasm filled with suspended bridges, support beams, industrial pillars, and architectural monoliths. Features real-time smooth camera scrolling, full gamepad (D-PAD) and keyboard navigation, dynamic palette cycling across custom retro color themes, and 3D mesh rendering (`.obj` model loading).
[ DEVELOPMENT TIMELINE & KEY DATES ]
Started: 2021-11-01
Completed: 2021-11-15
Announced: 2021-11-15
Jam Submission: 2021-12-12
[ GAME JAM DETAILS ]
A annual celebration of making things that make things! PROCJAM encourages procedural art, generative algorithms, and endless world building.